[Map] The Haven of Wisdom

Beyond the Sea of Fog lies a lonely island and within its rocky cliffs there is the fabled Haven of Wisdom. Part monastery and part a library, protected by arcane powers and monsters guarding it under the sea, the Haven of Wisdom holds the secret writings of forbidden magical lore…

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[Map] The Ghost Tree

  This was originally drawn for Astraterra RPG and based on a design by Jonas Mustonen. I really liked how this map can be both an illustration or a map and I think this can be useful in other settings than Astraterra’s. One story seed that came to my mind was that the…

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[Map] The Forbidden Sanctuary

Here’s another cool map idea by one of my patrons. After a brief discussion, I had a pretty good idea of what I needed to do. I would do an ancient temple long lost inside a huge cave with a large pool of water. There needed to be something out of…

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[Map] The Crystal Cave

I have not drawn much natural caverns so it was refreshing to draw this map for one of my $3 tier patrons as his custom map reward. I was asked to make a cavern tunnel system with a room big enough for a boss fight and some crystal shards sticking…

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[Map] The Cannibal Dungeon

In the vast Rust Flats lies the remnants of a ruined city of Ork. Stories are told of a huge empire that ruled the Five Lands and the lands beyond the Dry Sea. Many legends are told of the abundant riches of the Burned Empire, but most of them were…

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[Map] The Prismatic Castle

Here’s a map me and my friend are working on for Astraterra RPG. Because Astraterra is a roleplaying game for all ages, significant amount of the players are school kids and therefore we wanted to have some kind of light educative aspect in this map and adventure. I don’t remember…

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[Map] The Temple of Iron

This three-level dungeon – well, two dungeon levels plus one ground level, to be precise – anyway, this dungeon was a sudden side project I did. The idea was to experiment with kind of map “triptychs”. The idea is that I would start making maps with three levels, locations, etc….

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[Map] The Flying Ruins

This patron supported map was originally published on Patreon in February 2016.   This map was my first practice on an isometric grid and I have actually learned a thing or two from that. One thing is that I should not do the shading on gridded paper, because it fades away when I edit the…

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[Map] The Temple of Reincarnation

This patron supported map was originally published on Patreon in January 2016. I had an idea of a map with something that could be used for more investigative adventure. Instead of abandoned ruins and murky dungeons, I decided to go with a temple that is actually a façade for a demon, an immortal monster or…

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