In the woods close to a small town, there is a temple of a small, but fast-growing cult. The cult has made its home in a gnomish workshop that was abandoned a long time ago. What happened to the gnomes, nobody knows or remembers anymore.
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This map was originally published on Patreon with the support of my awesome patrons in October 2018.
The Tomb of Nihilar… a pyramid hidden in the jungle hides a horrible secret deep underground. There is an abandoned camp near the tomb entrance. The last entry of a diary found at the campsite says something about a secret door in the sacrificial chamber and how others must be stopped from getting the treasure.
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This map was originally published on Patreon with the support of my awesome patrons in September 2018.
I found a thing! I was going through boxes filled with my old drawings and RPG stuff and I came across these maps. These are scans of a fantasy world map I did sometime around 1999 or 2000. I even made a weathered looking handout version of the map, and one showing the racial demographics of each area (humans are blue, elves green and goblinoids red, etc.)
I started working on this world just before the release of the D&D’s 3rd edition and I remember working on a conversion when I got the books, but it quickly became one of my older RPG projects that got never finished.
I don’t know if you have much use for these, but just wanted to share this nostalgic moment 😀
Btw, the names on the maps are either made up or in Finnish. A quick dictionary for those who are interested:
Suurmetsät = The Great Forest
Ashain autiomaa = Desert of Ashai
Dai-Kamen temppeli = Temple of Dai-Kame
Usvavuoret = Mist Mountains
Dracian tulijärvi = Firelake of Dracia
Myrskymeri = Stormy Sea
Cruzien linnoitus = Fort Cruzie
Suometsät = Marshwoods
Mustamaa = Blackland
Sysimetsä = Darkwood
Azasdjinin vuoristo = Azasdjin Range
Seineinmeri = Sea of Senei
Eteläinenmeri = southsea
Ibrinian meri = Ibrinian Ocean
Perton saaret = Pelerto Islands
Muurivuoret = Wall Mountains
Vanhamets’ = Oldwoods
Noidansilmä = Warlock’s Eye
Käärmesaaret = Snake Islands (Watch out for sneks!)
The Azure Bastion was once an important coastal fortress keeping an eye on a narrow passage on a peninsula leading to the prosperous harbor city of King’s Bay. But the great Spellquake changed everything.
Landmasses shook and churned in ways never seen before. Islands, even whole continents, sunk in the oceans overnight. Mountains were torn from the ground and floated high up to the clouds. Spellquake laid waste to King’s Bay as well collapsing most of its buildings and driving people away from their shattered homes.
Now the great city is lies in waste. Abandoned and pillaged by savage goblinoids and lizardmen. Pirates and smugglers are the only ones who dare to tread these waters. Finding shelter in the ruins and caves of the archipelagos and swamps that are the only thing that remains of the great peninsula.
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On the way to the dwarven city of Hakku there’s an old rivergate now infested with goblins and orcs. Passing the rivergate can save over a days worth of travel time, but it is a known fact that taking this route usually means only trouble. The creatures that have taken over the rivergate are ambushing any travelers who are careless or adventurous enough – or in so much hurry – that they choose to take this route to the city of Hakku.
For high-resolution waterstamp-free versions of this and other of my RPG maps, please check out my Patreon page and storefronts in DrivethruRPG and RPGnow.
This map was originally published on Patreon with the support of my awesome patrons in September 2017.